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Altitude Argument |
Description
The teleport command and the warp command each support an optional altitude argument, which can be used to specify the destination altitude.
If omitted with relative coordinates, a value of +0a will be used and your altitude will not be changed. If omitted within absolute coordinates, a destination altitude of 0.1a will be assumed. This behavior may change in a future version of Active Worlds.
As with the other coordinates altitude is specified in 10-meter units known as dekameters.
The altitude argument must be terminated by the letter 'A' to distinguish it from the other arguments. It may also be made relative by placing a plus (+) or minus (-) in front of it, in which case it then specifies how many dekameters up from the starting altitude.
Examples
activate teleport +0 +0 +10a
bump warp 100s 100w 1.5a 90
bump teleport mars 100n 100e 1.5a 270
activate warp -5 +0 +1a
bump teleport -0 -0 -.2a
activate warp 90s 120e .25a