|
Active Worlds 3.6 contains the following new features and changes:
New Features:
- Embedded media player allows you to play streaming and non-streaming media
within a 3D scene.
Video and audio files as well as live video or audio
feeds can be assigned to sign-objects. When the media is starting, a status
display shows the connection status during buffering or loading. Connection
error messages appear for a few seconds, before the sign text is shown again.
An optional on-screen display shows additional info to the presented content.
Refer to the media command for more detailed
information.
Requirements:
Windows Media Player™ version 6.4 or higher, latest available version recommended.
Other changes since 3.5:
- Disable Local Teleports world option also disables Local Invites.
- Limit the amount of selected objects to 128 to prevent world disconnects.
The more objects are selected at once, the longer the interval to duplicate
all the selected object is.
- The url argument of the media command now defaults to "http://" protocol,
in
case no other protocol is specified (since build 554).
- Expiration date in the register form now starts with the current year
(since build 557).
- Added 'nostart' option to media command, to allow forwarding of an already running media to another sign at another
location, but not starting the stream if it is not already running (since
build 558).
- Added Limit frame rate to browser options in settings / performance
(since build 562)
Fixes:
- Fixed flashing chat input while in mouse mode and world attributes change.
- Display chat-input window always in gray, if chat is not enabled (e.g. if user
does not have speak rights, or in mouse mode).
- Fixed issue where worlds list would be too narrow by default.
- Fixed issue "Register" button would be partly hidden if the gesture-bar is off.
- Fixed issue where toolbar would paint over the logo when resizing the main window.
- Fixed issue where telegram-list would not scroll to last telegram, when control tab was
rolled-up.
- Build 552 fixed IME character sets for Windows XP.
- Build 553 fixed an issue where it could happen that new incoming telegrams
would not notify in the chat log and would not display in the telegrams tab
properly during universe logon.
- Build 554 fixed an issue with WinXP SP2, where the download window would
flash and fixed the user list to be displayed and updated correctly.
- Build 555 fixed avatar pitch limits, if an object was selected and look up/down at
the toolbar was hit. Grey out popup menu items of the user list, if function is not available
for tourists or bots. Fixed potential crash-bug, that occured if IE was set to 'Global Offline'-mode
during startup of the embedded web-browser.
- Build 556 fixed an issue where the browser could eventually crash if an urls
exceeds a length of 255 characters.
- Build 557 fixed recently discovered JPEG exploits, which could lead to
crashes of the browser. Note IE still might be affected. Fixed the display of the disk usage, where a minus-values were shown, if
the used disk space was more than 1GB.
- Build 558 fixed incoming telegram would not show on top of the list after switching
rollup to normal and in other circumstances. Updated the message set for the Portuguese language.
- Build 559 fixed opacity for avatars again.
- Installer for build 559 had an issue, increased to build 560
- Build 561 has been an internal build
- Build 562 fixed tags from 32 to 42 for avatars
- Build 563 fixed a sporadically occuring memory leak when switching worlds
- Build 564 fixed random crashes when closing the browser
- Build 565 added show login dialog after renewal dialog has been canceled; Fixed cloud layer1 was set to opacity 0 (zero)
always; Fixed, restore the application window when the application was minimized
before and a popup window would appear (e.g. invite).
- Build 566 fixed a) falling through terrain after teleporting in-world; b) Fixed avatar.dat
refresh. When objects are refreshed avatars.dat file will be refreshed now
too; c) Fixed algorithm for calculating audio panorama when the same media stream
is heard through 'multiple speaker' objects; d) Fixed issue where MOVE_DOWN would work even if flying is disabled but
passthrough is enabled in certain circumstances (Thanks to Andras); e) Changed to flash minimized application icon when a popup occurs, but do
not restore the main window from minimized state; f) Changed sign update interval to up to date processor
speeds; g) Added feature to start application from CD, memory sick, etc (ask for
it, when needed); h) Added feature to use media streams as ambient sound in world
features;
- Build 567 a) Fixed a possible locking situation when sending invites
while universe got disconnected (Thanks to Andras); b) Fixed a potential crash
bug when zip files with invalid headers are used, and another one with the property dialog
(Thanks to Andras); c) Fixed opacity for under water objects; d) Optimized terrain build-up speed;
|