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ClumpBegin |
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Usage ClumpBegin
Description This command declares the beginning of a new clump. All subsequent vertices and polygons are added to this clump until a matching ClumpEnd is reached. A clump is a collection of vertices, polygons, and materials. Clumps are the basic building blocks of all objects. All .rwx files should have at least one ClumpBegin/ClumpEnd pair. Clumps can be nested (i.e. one ClumpBegin/ClumpEnd pair can be declared inside another). When clumps are nested the object becomes hierarchical, and the inner clump is called a child clump. Since hierarchical objects can take significantly longer to render than non-hierarchical (or "flat") objects, for best performance nested clumps should only be used in RWX files intended for avatars that are to be animated. See Also |