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Teleporting |
Using teleporter objects in Active Worlds
Look for the cone-shaped teleport booths or other teleport objects, which you can click or walk into to use. Any object can be used as a teleporter, so the specific objects actually used are chosen by each builder from those available on the world's Object Path. If you are building and wish to make an object into a teleporter, use the warp command or the teleport command. These commands allow objects to act as teleporters, which can take you to faraway sections of the Active Worlds Universe. If you move your mouse cursor over a teleporter, its description field will usually tell you where that teleporter goes. This is up to the builder to supply in the Description field.
To teleport to a distant location, walk right into a teleporter. Don't use the SHIFT key or the teleporter won't work!
In most cases, you may also just left-click once on the teleporter object and you'll be on your way. In some cases clicking on the object will work but walking into it will not. Builders may have chosen to use the Activate trigger or the Bump trigger, or both.
The World List
You can also teleport to any world by clicking on the world name in the world list.
The Teleport Menu
You can use Back button or the Teleport menu to get back from a teleport, in effect 'undoing' the teleport. Use the Forward button or the Teleport menu to 'redo' teleports again. You can go forward or back through multiple teleport locations, and get back to where you started even if you've teleported through many different locations.
Note that short-distance teleports or warps (less than 100 meters horizontally) won't register in the list of places you can go back to. This is so that the various warp-driven rollercoasters don't generate a long list of short teleports, which would make it difficult to get back to the start of the ride.