The Astart Command

Usage

    astart [name] flag

Description

The astart command starts an animation that has been set up using the animate command and sets it in either looping or non-looping mode. The default is for the astart command to start the animation in non-looping mode.

The optional name argument specifies the name of the object containing the animation to be started. Object names are assigned via the name command.

The flag argument specifies whether or not the animation will run "looping." flag can be either "on", "true", or "yes" to make the animation looping, and either "off", "false", or "no" to make it non-looping. A looping animation repeats endlessly, while a non-looping animation stops when it reaches the last frame and causes an Adone condition to be triggered for the object when the animation completes.

Example

See the animate command for an example of how to use astart.