Joining

Using the Contact List, you can join other people in Active Worlds, wherever they happen to be. To join someone, right-click on their name and select Join. You will be teleported to their current location.

A successful join requires that the join be allowed by the person whom you are trying to join. It also requires that you have Enter privileges in the world in which that person's avatar is located at that time. Don't take it personally if people fail to accept your join requests. They may have left their computer unattended briefly and missed the request, or they may have set it to auto-reject join requests during a private meeting and simply forgotten to change it back. In fact, there are many possible reasons why a join request may not be accepted. It's generally a good idea to establish communication through telegrams before attempting to join someone. You can control who can join you with the Privacy dialog box.

If the person you are attempting to join has set their privacy options to block join requests from you or from all people, your join request will automatically be rejected. If the person does not accept or reject your request within 30 seconds, the request will expire.