Description
The reset and noreset flags specify whether or not a moving object returns immediately to its starting position at the point where it reaches the end of it's movement or rotation and the wait period has elapsed. Noreset is the default and causes a looping move or rotate to reverse directions after the specified time and wait periods, rather than starting over in the same direction. A nonlooping move or rotate will end by snapping back to it's starting position after the command's time and wait periods, if reset is specified.
Examples
create move 0 50 0 sync time=10 reset
activate rotate -9 time=1.6 reset wait=5.4