RWX: GeometrySampling

Usage

GeometrySampling

Description

This command sets the geometry sampling type of the current material. Valid geometry sampling types are "solid", "wireframe", and "pointcloud". However, beginning with version 3.0, Active Worlds no longer supports "pointcloud" geometry sampling. The default is "solid".

Note: contrary to popular belief, wireframe objects do not usually render any faster than solid objects. In fact, they often render slower!

Arguments

the geometry sampling type