.
Vertices are identified by the order in which they were declared in the current clump. The first vertex in the clump is vertex 1. Thus, a quadrangle made of the first four vertices in the clump would be declared as:
Polygon 4 1 2 3 4
The polygon can optionally be assigned a numeric tag. The tag serves to mark that polygon for identification by Active Worlds. The following tag values have special meaning in Active Worlds:
100 - Identifies the polygon as a target for the sign object action
200 - Identifies the polygon as a target for the picture object action
Arguments
specifies the number of sides (and vertices) in the polygon
.. specifies the indices of the polygon's vertices See Also
Quad
Triangle
Vertex