AW_AVATAR_Z

TYPE

Integer (read only)

DESCRIPTION

Specifies an avatar's z coordinate during the events AW_EVENT_AVATAR_ADD and AW_EVENT_AVATAR_CHANGE.

NOTES

Avatar coordinates are in centimeters.  The z coordinate specifies the avatar's position along the north/south axis, with north being positive.

EXAMPLE

void avatar_change (void)
{

  printf ("%s has moved to (%d, %d, %d)\n", aw_string (AW_AVATAR_NAME),
    aw_int (AW_AVATAR_X), aw_int (AW_AVATAR_Y), aw_int (AW_AVATAR_Z));

}

aw_event_set (AW_EVENT_AVATAR_CHANGE, avatar_change);
aw_state_change ();
for (;;)
  if (aw_wait (1000))
    break;

SEE ALSO

AW_AVATAR_NAME
AW_AVATAR_SESSION
AW_AVATAR_TYPE
AW_AVATAR_GESTURE
AW_AVATAR_X
AW_AVATAR_Y
AW_AVATAR_YAW
AW_EVENT_AVATAR_ADD
AW_EVENT_AVATAR_CHANGE
AW_EVENT_AVATAR_DELETE