Same as aw_create, but takes an already resolved address for the universe server. Use this function if you want to do your own hostname-to-address resolution in your application.
None (returns immediately)
The address parameter must be in network byte order.
unsigned long my_resolve (char *hostname);
int rc;
if (rc = aw_create_resolved (my_resolve ("auth.activeworlds.com"), 0, 0))
printf ("Unable to create a bot (reason %d)\n", rc);
aw_create
aw_login
aw_destroy